I was looking through some old posts I had made regarding the Zelda timeline, particularly as it related to the timeline presented in Hyrule Historia(due out January 29, 2013 for those of you who are interested in buying it in English!). As I skimmed through these, I realized that I had made an error.
First, though, let’s recognize that there are indeed three distinct timelines discussed in the upcoming book:
BEFORE THE SPLIT: Skyward Sword -> Minish Cap -> Four Swords -> Ocarina of Time
TIMELINE 1: Ocarina of Time -> A Link to the Past -> Oracles of Ages & Seasons -> Link’s Awakening -> The Legend of Zelda -> Adventure of Link
TIMELINE 2: Ocarina of Time -> The Wind Waker -> Phantom Hourglass -> Spirit Tracks
TIMELINE 3: Ocarina of Time -> Majora’s Mask -> Twilight Princess -> Four Swords Adventures
The error that I made, though, was in relation to what caused these timelines. Here is what seems to be the proper explanation:
When Link draws the Master Sword as a child, he is transported (in the interest of keeping things simple) to the “future.” Thus, in his own contemporary time, he is not present to defeat Ganondorf. This, apparently, eventually leads to the “Imprisoning War” that eventually leaves Ganon in what becomes the Dark World, having been sealed there by the Seven Sages. From this point, we get Timeline 1, which consists of all of the 2D games.
Once Link defeats Ganon in the future, he departs, returning to his childhood. Thus, when Ganon returns eventually in this post-apocalyptic future, no one is there to stop him and eventually the people plea to the gods to have Hyrule sealed below the seas, thus leading to Timeline 2.
Finally, the “new past” that Link returns to and warns Zelda of Ganon’s evil (thus leading to him being eventually sealed in the Twilight Realm) is what leads to Timeline 3.
Hopefully this clears things up a bit! Of course, everything will be much clearer once this book hits press in English this coming January!
When fans of the Legend of Zelda series found out that Japanese gamers would have the fortune of having a source book that gave very specific details regarding the series’ elusive timeline, many were outraged. While efforts were made to translate the book so fans could know about the information contained therein, people wanted nothing more than to have a copy for themselves so that they could actually hold it and read it. Also, debates regarding the book’s canon status were had and many people felt that the timeline was not canon. This, however, seems to just be a convenient way for them to say it was unimportant so they would not have to worry about it.
Regardless, there is some good news - The Legend of Zelda: Hyrule Historia is coming to North America on January 29, 2013 according to Amazon!
While it is possible that this date is simply a best estimate, it certainly is a good sign! I, for one, am really looking forward to it!
Ever since “The Legend of Zelda: Wind Waker” was released on the GameCube fans have been speculating on when the games in the series take place. Some have supported a linear timeline and say that it could all work with each other, but Nintendo threw a wrench in it all by saying that the timeline split when Link traveled through time in “The Legend of Zelda: Ocarina of Time.” Then, as if that wasn’t complicated enough, Eiji Aonuma said earlier this year that there was only one timeline for the series (although he did not elaborate on what he meant, though many took that to mean the timeline was indeed linear).
Well, most of that is all out the window now, as yesterday an official art book was published by Nintendo called Hyrule Historia.
The book features official artwork, sketches, maps, mock-ups, and other works of art from the various games in the series in honor of the series’ 25th anniversary (1986-2011). But, accompanying this artwork are stories and explanations as well as some lore about the series.
Yet, it gets even more interesting than that: Hyrule Historia presents readers with a timeline on the series, despite the very fact that Nintendo executives have claimed time and time again that such a timeline would likely never be made public. And, what’s more, this timeline isn’t merely split into two, but instead has THREE timelines.
Time timeline apparently goes like this:
BEFORE THE SPLIT: Skyward Sword -> Minish Cap -> Four Swords -> Ocarina of Time
TIMELINE 1: Ocarina of Time -> The Wind Waker -> Phantom Hourglass -> Spirit Tracks
TIMELINE 2: Ocarina of Time -> Majora’s Mask -> Twilight Princess -> Four Swords Adventures
TIMELINE 3: Ocarina of Time -> A Link to the Past -> Oracles of Ages & Seasons -> Link’s Awakening -> The Legend of Zelda -> Adventure of Link
According to the book (or rather, early unofficial translations by fans), this split happens the moment Link draws the Master Sword in “The Legend of Zelda: Ocarina of Time.” When he takes the sword and travels into the future he vanishes from the initial timeline, creating the split towards Timeline 1 where the hero did not return to save Hyrule from Ganon. When Link defeats Ganon in the future, he is sent back to the “past” by the adult Zelda and, in the past, Link and Zelda plot to have Ganon executed (and due to that failure sealed away) by the Sages, thus resulting in Timeline 2. Finally, the timeline that leads into “A Link to the Past” is the one that Link departs from when Zelda sends him back into the past, creating Timeline 3.
Of course, there is something to be said about reading this all for yourself, and while the book is so far exclusively available in Japan, it is likely that in 2012 the book will be released overseas. Until then, now there’s a lot more to speculate on and discuss!
(Click or select “View Image” to see it in full-size!)
My friend Warren pointed this out to me a few days back – it’s a great little comic that makes light of one of the most controversial aspects of the Zelda franchise – the timeline. I absolutely love it!
Keep in mind that the timeline displayed in the comic was meant for comedic effect and not meant to be taken seriously or as a statement by the author, H. Caldwell Tanner. Recently it was revealed that there is, in fact, only one timeline, but the order of the games remains a mystery.
Ever since the release of “The Legend of Zelda: Ocarina of Time” on the Nintendo 64 in 1998 there have been huge debates about the order of the different games in the series. It appeared that the timeline split due to the time-traveling antics of the green-clad hero, but it was never fully clear which games took place in what timeline.
As pointed out to me by Warren Bennett, it seems that producer Eiji Aonuma has sort of retconned that idea. His comments are a bit vague, stating that: “All of the games are within one timeline for the entire series, but that timeline is a secret that I cannot reveal.” This does not say whether there is a large timeline that includes parallel stories or if, in fact, all the games fit in some mysterious order.
Regardless, this is certainly food for thought for others, like me, who love to theorize about this stuff!
Alright, so last week I took a stab at examining the timeline of the massive Legend of Zelda series of games. However, I feel like there was a bit more we could have looked at, perhaps examining some of the other alternatives and reasons behind the placement of some of the games.
The timeline examined at the end of the article was this:
BEFORE THE SPLIT:
The Creation of Hyrule -> Skyward Sword? (unknown at present) -> The Civil War -> Ocarina of Time
WIND WAKER TIMELINE:
Wind Waker -> Phantom Hourglass -> Spirit Tracks -> Minish Cap -> Four Swords (GBA) -> Four Swords Adventures (GC) -> A Link to the Past -> Link’s Awakening -> Ancient Stone Tablets -> The Oracle of Ages/Seasons -> The Sleeping Princess story -> The Legend of Zelda -> Zelda 2.
TWILIGHT PRINCESS TIMELINE:
Majora’s Mask -> Twilight Princess.
Obviously, this is merely one way to look at it. There are other theorists who consider the reverse of this (though keeping the order of games largely intact):
BEFORE THE SPLIT:
Creation of Hyrule -> Skyward Sword -> Hyrule Civil War -> Ocarina of Time
WINDWAKER TIMELINE:
Wind Waker -> Phantom Hourglass -> Spirit Tracks
TWILIGHT PRINCESS TIMELINE:
Majora’s Mask -> Twilight Princess -> Minish Cap -> Four Swords (GBA) -> Four Swords Adventures (GC) -> A Link to the Past -> Ancient Stone Tablets & Link’s Awakening -> Oracle of Ages & Oracle of Seasons -> Sleeping Princess -> Zelda -> Zelda 2.
(BE SURE TO CLICK ANY IMAGES TO VIEW THE FULL SIZE!)
So, what are the strengths and weaknesses of these two ideas:
STRENGTHS OF WIND WAKER TIMELINE:
1. There is documentation of the Sages’ Seal during this timeline.
2. The state of the triforce is consistent, assuming it returns to the Sacred Realm after Wind Waker.
3. Minish Cap‘s mention of the “Triumph Forks” makes sense if the game is after Wind Waker at some undisclosed time.
4. Towns named after the Sages being present in Zelda 2 makes a bit more sense.
5. Maps that display Hyrule as an island nation (such as the one above) make more sense.
WEAKNESSES OF WIND WAKER TIMELINE:
1. Resting place of the Master Sword after Wind Waker and its presence in later games is questionable.
2. Geographical similarities exist between A Link to the Past and Ocarina of Time, yet the two games would be in different Hyrules.
3. The Zoras may have evolved into the Rito, and the Gorons may have moved to a new home (such as Goron Island in the Ocean King’s realm). NOTE: This does not mean that all Gorons and Zoras left or evolved, however, nor does it mean they did not return to the “new Hyrule” later on.
STRENGTHS OF THE TWILIGHT PRINCESS TIMELINE:
1. Geographical similarities between A Link to the Past and Ocarina of Time/Twilight Princess are accounted for.
2. The resting place of the Master Sword is accounted for.
3. Documentation of the “Hero’s Bloodline” exists.
4. Accounts for the existence of Zoras and Gorons in later titles. NOTE: The mention of their moving or evolving in Wind Waker does not mean that all did so, nor does it mean they did not return to the “New Hyrule” later on.
WEAKNESSES OF THE TWILIGHT PRINCESS TIMELINE:
1. Mention of the “Triumph Forks” in Minish Cap makes far less sense.
2. No direct mention of the Seal on the Sacred Realm by the Sages.
3. State of the Triforce between some of the games is inconsistent.
There are likely other issues and strengths to be discussed, but that gives you a fair assessment, I think.
I’ve now come to believe, of course, that either possibility could be the true case, and that the story could go either way and will be left up in the air with no direct answer until, one day, there is a game or an official statement from Nintendo that seals the story a bit more. There has been talk that Eiji Aonuma is hard at work in cleaning up the timeline and making it make a bit more sense, but there’s no telling whether he will share this with the fans later on. It’s also likely that they may never fully address these issues because not doing so gives the fans a lot to discuss and talk about, giving the series an even greater cult status.
The placement of the games themselves (regardless of which timeline they fall under) becomes the other major note of importance, so, negating the timelines, to me, they likely play out this way:
Skyward Sword -> Ocarina of Time -> Majora’s Mask/TP or Wind Waker/PH/SS -> Minish Cap -> Four Swords (GBA) -> FSA -> A Link to the Past -> Ancient Stone Tablets/Link’s Awakening -> OoA/OoS -> Zelda -> Zelda 2.
Why would I say this?
We know that Minish Cap is no longer the main prequel to all the games, as was at one point intended. The game could possibly still be placed after Skyward Sword and before Ocarina of Time, or it’s position after those games could also work. We’d need more details from SS before making a final determination. However, Minish Cap is the first in a sub-series (a trilogy, really) of games that includes it, Four Swords, and Four Swords Adventures.
The placement of FSA at the end of that trilogy and before A Link to the Past is largely because at the end of FSA, Ganon is sealed away with the power of the Maidens/Sages. This would seem to fit perfectly with the backstory mentioned in A Link to the Past‘s opening, and it was possibly this sealing and exile from Hyrule that led Ganon to stumble upon the Sacred Realm and thus the Triforce.
Many still wonder if the events of Ocarina of Time are the events that are mentioned in the introduction to ALTTP, and that is a good observation. However, there is no direct mention of when the events in the introduction take place, and since we know that either Wind Waker or Twilight Princess take place next (looking beyond MM), we know that either Ganon is present (as in WW) or he gets out of where he was sealed then (the Twilight Realm). So, obviously, he had to be resealed at a later time.
The other major question is where the story of the “Sleeping Princess” as related in the manual of Zelda 2 fits in, and also where Oracles fit in. Yet, we do have some clues. First, we know that according to that tale, the King of Hyrule possessed all the pieces of the Triforce, and then only because of his mistrust for his son, he elected to take the Triforce of Courage and have it hidden away. This leads us to conclude that the story is naturally at a time where the Triforce is whole, such as after the events of A Link to the Past. But, when after ALTTP? Well, after that game, Link goes on a journey beyond Hyrule, and the events of Ancient Stone Tablets takes place in Hyrule. It seems most likely that either the Oracle games involve the Link from ALTTP and take place before his journey to sea (as referenced by the true ending of the game) seen below:
That would seem to infer that this link is the “Legendary Hero” (the hero from A Link to the Past) and that it is after this journey that he embarks on a trip beyond the mainland of Hyrule.
There’s only one problem: Why does Zelda in the game seem to not know Link in the Oracle games? Or does she know him, and is being more formal? Is this also just an oversight? Some suggest that the tie-in to Link’s Awakening is because the colorized DX version of Link’s Awakening had come out not too long before the Oracle games, and it was an attempt to drum up further sales of the game.
So, all of that aside, the Triforce is complete at the time of the story mentioned in Zelda 2‘s prologue, so it’s most likely after the Oracle games, and obviously before Zelda 1. To explain the naming idea, we can simply say that Zelda must have been a popular name prior to that story, but it wasn’t “law” that it be used for all female heirs to the throne.
Finally, is it possible that some games fall under one timeline while others fall in another? Certainly! Anything is possible!
I think that sums up most of it, but if you have more thoughts, feel free to let me know!
(NOTE: Beware of large images! Click them to enjoy the full versions!)
With all the work that I’ve been doing on my “Minecraft Hyrule” project, it was only natural that I would give some more thought to the timeline of the Zelda series. This is even more natural when given that the version of Hyrule I’m working on is the one seen in “Zelda II: The Adventure of Link,” a game that is widely accepted to be the ‘final’ chronological entry into the series, despite being the second game released.
Yet, thinking of the timeline is often a dreaded thing because of how convoluted it has become over the years. Not only that, but also the fact that Nintendo is very tight-lipped about the timeline, and though they do claim an official document exists somewhere, the timeline is constantly altered with new prequels and new games that take place somewhere in between. As a result, each fan seems to have his or her own opinion on when these games take place, and in what order, and it gets even more convoluted when one gives thought to the time-travel that took place in “The Legend of Zelda: Ocarina of Time,” resulting, apparently, in a split time-line (which will be explained later).
Before I get too deeply into any of the major theories and draft up some possible timelines, I should point out that the series began relatively modestly back in 1986 with an elfish-looking boy out on a quest to collect the pieces of a magical golden triangle and save the princess of the land. That saga was, of course, continued in Zelda 2. After that, the game picked up such a following that rather than expand on the story of the first two games (which seemed to wrap up nicely, and which hints that originally it may have only been envisioned as one or two games), Nintendo opted to go backwards in time and explain some of the origins of the characters and the lore behind the world in which the story takes place.
With new stories constantly being introduced, some billed as prequels and then, later on, others being billed as prequels to those games, does this mean that the canon needs to be reevaluated completely with the release of each game? Not necessarily. Keep in mind that while Nintendo has an idea of when these games take place, they don’t want to say that one game is the “earliest” in the series, because then that limits their ability to tell stories. They’ve already shot themselves in the foot slightly by having Zelda 2 be the obvious finale of the tale, so they want to be able to be flexible to tell more stories. What this does mean, though, is that when new games are released that provide information relevant to other stories, we might get more clues as to when certain games take place.
And here, I’m drawn to the mistake that Konami made with its famed Castlevania franchise. Now, they’ve already established the first story in the series, “Lament of Innocence” (although you could view “Lords of Shadow” as an alternate starting point), and what is most likely the last game, “Dawn of Sorrow.” The last major tale to tell would be that of the Demon Castle Wars of 1999, and otherwise we just get a few more details in a timeline that is already condensing more and more on itself. It’s very possible that “Lords of Shadow” was their attempt to reimagine things and possibly have an alternate story to keep the franchise alive.
Anyway, enough of that for now…
So, first let’s examine why the two NES titles are the best candidates for the final chronological entries into the series.
In “The Legend of Zelda,” the hero collects the eight pieces required to reunite the Triforce of Wisdom and, upon the defeat of Ganon, he claims the full Triforce of Power. If we consider the story of the other games, which take place long before this one, we come to the understanding that the Triforce of Power may very well be the source of Ganon’s repeated revival, somehow binding his spirit to the mortal world. With the triforce in possession of the Hyrule Royal Family once more, Ganon’s threat largely seems gone.
However, in order to complete the saga and return things to the way they were in ancient times, when the monarchy possessed the full triforce, Link, upon his 16th birthday, had to embark on a quest to find the embodiment of the Triforce of Courage and awaken the fabled sleeping princess. It should be noted that in the past, it seemed that the Triforce of Courage resided in Link himself (and his other incarnations), but some argue that when the Hero of Time traveled in time, the Triforce of the Courage left his body/spirit and fragmented itself.
Thus, when Link obtains the Triforce of Courage, it seems that the Triforce is once again back where it was supposed to be, Ganon is vanquished, and peace should hopefully reign supreme (until the day when some other greedy individual seeks to steal the golden triangle).
But where things seem to start getting complicated is when we introduce “The Legend of Zelda: A Link to the Past” and “The Legend of Zelda: Ocarina of Time” into the timeline. Both of the games at their release (1991 and 1998 respectively) were billed as prequels, but the question became one of which game predated which? Naturally, it seems that “Ocarina of Time” predates “A Link to the Past” because OoT seems to represent at least part of the conflicts mentioned in the opening of ALttP.
Okay, still with me so far?
Where it starts getting VERY complicated is when we consider the time-traveling aspects of “Ocarina of Time.” In the game, a 10-year-old Link uses the powers of the Master Sword and the Temple of Time to travel seven years into the future, where he is now old enough to wield the blade and vanquish Ganondorf in an apocalyptic version of Hyrule that seemingly game about during the seven-year intermission. Upon Ganon’s destruction, the Zelda of the “future” time sends Link back into the past so that he can live out his childhood.
OK, not too bad, you say?
It sounds simple, but it’s not. What happens to the time period that Link defeated Ganon in, and then left? That time, naturally, didn’t cease to exist, but it existed without the Hero of Time present in order to protect them from future threats. Thus, according to the story of “The Legend of Zelda: The Wind Waker,” during the Hero’s absence, evil returns to Hyrule, and the King and his people have no choice but to pray to the goddesses to help them. In order to save the world from such evil, the goddesses instruct the people to climb to the highest mountaintops and then cover the lands below with water, sealing Hyrule deep below what becomes the Great Sea.
Meanwhile, in the “past,” the time period of Link’s return to his childhood, the Sages attempt to execute Ganon for his future crimes and then banish him into the Twilight Realm. Following that, Link embarks on a journey outside of Hyrule, eventually leading him to the parallel world of Termina. Naturally, “The Legend of Zelda: Twilight Princess” takes place after that, about a century or so later.
So, now we are presented with two distinct timelines, and games that we must attempt to place within them. Moreover, we can only imagine that there may very well be stories that take place prior to “Ocarina of Time” in the timeline prior to the split. It has been suggested that “The Legend of Zelda: Minish Cap” is one such game, but we’ll get to that here in a bit.
What timeline do “The Legend of Zelda” and “Zelda II: The Adventure of Link” fall under?
Let’s examine some possible placements…
BEFORE THE SPLIT:
Creation of Hyrule -> Skyward Sword? -> Sleeping Princess? -> Minish Cap -> Four Swords -> Ocarina of Time
WIND WAKER TIMELINE:
Wind Waker -> Phantom Hourglass -> Spirit Tracks -> Four Swords Adventures? -> A Link to the Past -> Link’s Awakening -> Oracles? -> Zelda -> Zelda 2.
TWILIGHT PRINCESS TIMELINE:
Majora’s Mask -> Twilight Princess (after OoT/MM in the “child timeline”).
OK, well that’s not too bad, but it leaves some questions that we may still wonder about.
In Zelda 2, we are presented with the backstory of an ancient time when the complete Triforce resided in the land of Hyrule. However, the King did not believe his son was a worth successor, so rather than allow him to have all of the Triforce, he hid the Triforce of Courage in a far away land, leaving only clues of its hiding place. His daughter, Zelda, was the only one he told of this. Upon his death, the prince (now king) demanded his sister tell him, but when she didn’t, he had a sorcerer place her under a curse, forcing her to sleep seemingly forever. Saddened by this, he had her sealed away in the castle and decreed that all females of the royal family from that day on be named Zelda.
Some argue that this is the very first story in the timeline, but if that’s true, how do we explain the embodiment of the Triforce within Link in OoT, or the fact that Link collects the pieces of it from the depths of the Great Sea in WW?
This is where we once again encounter the idea of a story that’s more than 20 years old and how to place it in the modern, much deeper timeline.
One suggestion, and one I’m now inclined to agree with, is that perhaps in the past the name of Zelda was simply popular amongst princesses, but it was NOT required. Basically, just like we have Elizabeth II, an homage to the first queen by that name in England. This allows for flexibility within the timeline. A good theory (from Duke Serkol of the BS Zelda Homepage) states that the story of the Sleeping Princess might date to sometime not long after ALttP. This is because in ALttP it seems that the Triforce is once again united within the Kingdom. Perhaps either the king from that story, or one soon thereafter is the one in the ancient tale who split the Triforce.
Fair enough, but then what of Minish Cap? Many say that it is one of the first, if not THE first, games in the series.
It’s very possible that Minish Cap takes place in the “New Hyrule,” the land settled after the events of PH. Perhaps the Picori were people of this new land, or perhaps they existed in Hyrule before the Flood, but were simply not mentioned. Some say that the Picori are the reason you find objects under bushes. To me, that’s just a convenient excuse, and still doesn’t say when Minish Cap takes place, just that MC is the first game to outright mention them.
One more anomaly is the war mentioned within the intro of ALttP. Was this great battle actually a reference to the events of OoT and its immediate sequel TP, or is it an amalgamation of a long series of events? It seems very plausible that Ganondorf’s attack on Hyrule and his eventual sealing within the Twilight Realm stand as what happened in the Sealing War. Yet, we must also remember that in TP Ganon breaks free from his prison. In the WW timeline, Ganon is very much present in Wind Waker, unless we consider him “sealed” way below the Great Sea?
An explanation that exists is that the events of “The Legend of Zelda: Four Swords Adventures” explains the final sealing of Ganon and the fact that since he was unable to return to Hyrule, he made his way to the Golden Land and corrupted it. This would suggest that “Four Swords Adventures” is a prequel (at some undisclosed amount of time before) to ALttP.
And finally, we should note that we don’t often see too many of the lands outside of Hyrule. Yet, many maps depict it as an island nation, with maps like that of FSA outright showing it as such. And, even in Zelda 2, we see that water is very prominent. By the time of Zelda 2, it’s very possible that some of the water has receded, or simply so much time has passed between then and the Great Flood that people largely imagine Hyrule to have always been as it was.
So, all of this said, here’s my personal idea of the timeline…
BEFORE THE SPLIT:
The Creation of Hyrule -> Skyward Sword? (unknown at present) -> The Civil War -> Ocarina of Time
WIND WAKER TIMELINE:
Wind Waker -> Phantom Hourglass -> Spirit Tracks -> Minish Cap -> Four Swords (GBA) -> Four Swords Adventures (GC) -> A Link to the Past -> Link’s Awakening -> Ancient Stone Tablets -> The Oracle of Ages/Seasons -> The Sleeping Princess story -> The Legend of Zelda -> Zelda 2.
TWILIGHT PRINCESS TIMELINE:
Majora’s Mask -> Twilight Princess.
So, that was very long-winded, but I hope it covered it all succinctly enough. I’d love to hear all your thoughts on it!
Oh, and before this ends, I should point out that I still don’t understand a couple things…In ALttP, Ganon seemingly has the entire Triforce at his beckon, so why even fight Link? He could wish him out of existence and reign supreme forever if he wanted. And then there’s Wind Waker…Of all things that the King could have wished for (Ganon being gone forever, the return of the world as it was, peace?), he chose to wish to seal Hyrule and the Triforce below the Great Sea. *sighs*
(And just for fun, who can resist the Angry Video Game Nerd’s take on this?)
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